Industria Factory Value Guide
This image provides a quick way of looking at the value of factories in Michael Schacht's new game, Industria.
For example, you might have thought that the Ironworks and Steel Mill were roughly equivalent. However, after a quick glance, you can see that the Ironworks provides 1 more useful resource, 1 additional connection, AND costs one resource less than the Steel Mill.
E Resource Cost VPs 1 2 3 4 5 T Bonus Link Extra Profit,VP
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1 Bricks 2+2 0 0 2 3 2 0 7 0 2 0 (3,6)
1 Stone 3 0 2 3 2 0 0 7 1 0 1 (3,2)
1 Wood 3 0 3 3 0 0 0 6 0 0 1 (2,0)
2 Ceramics 3+1 1 0 0 2 2 1 5 1 1 0 (1,6)
2 Glass 3+1 1 0 1 2 1 1 5 0 0 1 (0,1)
2 Iron 3+1 1 0 1 3 1 1 6 0 3 1 (1,10)
3 Cement 3+2 1 0 0 2 3 2 7 0 1 3 (-1,4)
3 Steel 3+2 1 0 0 2 2 1 5 0 2 1 (-1,7)
3 Elect. 2+2 1 0 0 0 3 2 5 1 1 0 (1,6)
4 Computers 2+2 1 0 0 0 1 4 5 2 0 2 (-1,5)
4 Plastics 2+2 1 0 0 0 1 3 4 2 0 1 (-1,5)
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E: The epoch in which the building producing this resource is available.
Cost: Cost in money + resources (so 2+2 means 2 currency and 2 resources).
VPs: VPs earned for building the building in the proper epoch.
1-5: Number of buildings or technologies in a given epoch needing this resource.
T: Total number over all five epochs.
Bonus: Number of bonus symbols on the building tile.
Link: Number of roads connecting the building to other buildings.
Extra: Resource tiles providing that resource that are auctioned off.
Profit: Money you expect to make on the factory: Total Demand - (Cost + Extra Tiles).
VP: Maximum number of victory points for this factory.
Data collected by Josh Bluestein.
Please send comments or corrections to editor@spielboy.com.
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